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techroles

Senior Game Developer

stardock Open · verified Oct 24, 2026
Plymouth Full-time Senior Software Engineering

At a glance

Senior Software Engineering role at stardock. Plymouth · full-time · $120,000–$160,000 base.

SalaryStated by stardock
$120,000 – $160,000
Base salary for this role, in USD per year, as published in the posting.
RoleSoftware Engineering
SenioritySenior
LocationPlymouth
EmploymentFull-time
Base pay$120,000–$160,000
PostedJun 23, 2025 · 1y ago
Role brief

techroles summary, based on the employer's posting.

What you'll do

  • Build and maintain modern C++ systems for multicore CPUs, including rendering, audio, networking, windowing and controllers
  • Write technical documentation that explains how core game systems work
  • Coordinate with design, production and art to shape requirements and implementation plans
  • Track milestones, work with production and QA on bugs, and help other developers through mentoring

What you bring

  • At least seven years developing games or simulations
  • A strong C++ background and a bachelor’s degree in computer science, engineering, mathematics or a related field
  • Experience with a modern graphics API and version control software
  • Deep expertise in several areas such as optimization, networking, AI, graphics, gameplay, audio or physics

Who this fits

This senior role suits someone who enjoys games and game design, solves problems independently, and can deliver on schedule with a cross-discipline team. The position is full-time and based at the Plymouth, Michigan office; relocation assistance is available.

From the employer

Are you an avid gamer interested in creating awesome games? Stardock is currently seeking a talented Senior Game Developer. The ideal candidate is well versed in C++, has shipped titles in the past and loves strategy games. This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided.


Primary Responsibilities Include:

  • Implement low level systems such as windowing, controllers, rendering, audio, and networking.
  • Architect, build and maintain core systems in modern C++ on multicore CPUs.
  • Write technical documents describing core systems.
  • Mentor and collaborate with other developers in a team environment.
  • Work closely with Design, Production, and Art to develop requirements and implementation plans.
  • Manage timelines and milestones to meet stakeholder expectations.
  • Work closely with Production and QA to address bugs.


Education and/or Experience Desired:

  • 7+ years of experience in game or simulation development.
  • Bachelor's Degree in Computer Science, Engineering, Mathematics, or relevant field.
  • Strong C++ background.
  • Passion for games and game design.
  • Self-motivated and loves solving problems.
  • Experience with modern graphics APIs (DirectX, OpenGL, Vulkan, Metal).
  • Expertise in several of the following: Optimization, networking, UI/UX, AI, generative AI, physics, data management, graphics, gameplay, audio, HLSL/GLSL shaders, pipelines, terrain.
  • Able to learn new technology quickly and execute on a schedule in a fast-paced cross-discipline team environment.
  • Experienced with version control software (e.g. Perforce, SVN, etc.).


The salary for this position ranges from $120,000 to $160,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.

Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Software Engineering$120k+

Find me work

By the team behind techroles.

Find me work
Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind techroles.