Software Engineer, Web & Desktop
At a glance
Mid-level Software Engineering role at Sandbar. New York · full-time · $140,000–$190,000 base.
techroles summary, based on the employer's posting.
What you'll do
- Build Stream for desktop, web and other surfaces, taking features from the interface through backend services
- Create interaction designs for new ways of providing input and receiving output
- Develop features and integrations from start to finish, adding backend services when needed
- Coordinate with iOS, firmware and backend engineers to keep Stream consistent across platforms
- Work with product, design and GTM to release updates, collect feedback and refine the product
What you bring
- At least five years building and releasing software for consumers
- Strong skills with modern web development, such as TypeScript and React, plus desktop frameworks such as Swift or Electron
- You can work across frontend, APIs and backend services, with close attention to interface details
- You have taken a product or feature from an initial idea to launch while working through uncertainty
Who this fits
This role suits a mid-level product engineer who enjoys work across software engineering, interaction design and consumer products. The position is onsite in New York.
From the employer
About Sandbar
Sandbar is an interface company in New York City. We aim to expand human thinking. Our team has built software, ML, hardware, and consumer products across Meta, CTRL-labs, Apple, Peloton, and Equinox.
Our first product is Stream, is private voice ring that extends your thinking. Stream has been featured in WSJ, Bloomberg, Wired, and Time's Best Inventions of the Year.
Join us in creating technology that extends human thinking.
About
We’re looking for an experienced software product engineer to help build Stream, a new conversational interface. We aspire to make technology as easy as thinking—fast, intuitive, and always available. This role will extend Stream to new surfaces and use cases, and is perfect for someone who sits at the intersection of software engineering, interaction design, and consumer products.
Responsibilities
Extend Stream into novel desktop, web, and other surfaces—owning the full stack from UI to backend
Design and build interaction patterns for novel input-output paradigms
Develop new features and integrations end-to-end, including backend services where needed
Collaborate with iOS, firmware, and backend engineers to maintain a seamless cross-platform experience
Work with product, design, and GTM to ship releases, gather insights, and iterate
Qualifications
5+ years building and shipping consumer-facing software products
Strong proficiency in modern web technologies (TypeScript, React or similar) and desktop frameworks (Swift, Electron)
Comfort working full stack—backend services, APIs, and frontend
Excellent attention to UI/UX details
Track record of building 0-to-1 products or features with ambiguity
Experience with real-time or interactive applications is a plus
Experience with audio/media APIs is a plus
Strong interdisciplinary communication
Strong ownership, comfort with ambiguity, and high technical output
Passion for human-computer interfaces
FTE Benefits
Health, vision, and dental benefits
Company-sponsored 401(k)
Unlimited PTO and sick time
Early stage equity