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techroles

Software Engineer, Creator

roblox roblox.com Open · verified Oct 24, 2026
San Mateo Full-time Mid-level Software Engineering

At a glance

Mid-level Software Engineering role at roblox. San Mateo · full-time · $153,120–$196,750 base.

SalaryStated by roblox
$153,120 – $196,750
Base salary for this role, in USD per year, as published in the posting.
This role, from robloxOur estimate for the market: $167,500–$200,000Median $178,500
The range includes the market median of $178,500 for mid-level software engineering roles in San Mateo.
Worked out from 13 postings that stated pay, median $178,500. Last updated Oct 15, 2026.
RoleSoftware Engineering
SeniorityMid-level
LocationSan Mateo
EmploymentFull-time
Base pay$153,120–$196,750
PostedAug 26, 2026 · 8w ago
Role brief

techroles summary, based on the employer's posting.

What you'll do

  • Build features for creator configuration, experiments and audience grouping across backend services and the creator-hub interface
  • Take projects from initial specification through release, with guidance from experienced engineers
  • Coordinate with product, design, discovery and data teams to deliver features with useful instrumentation
  • Review code, share knowledge with teammates and join the team’s on-call rotation

What you bring

  • You have one to three years of industry experience building software systems
  • You can work across backend services and a TypeScript/React web frontend, and are willing to learn unfamiliar areas

Who this fits

This mid-level role suits a full-stack engineer who can carry features through launch with senior support and collaborate across teams. For office-based work, you’ll be on site Tuesday through Thursday, with Monday and Friday optional. The stated starting base pay is $153,120 to $196,750 per year. For US-based roles, some visa-related work authorization may affect eligibility, and future H-1B sponsorship may not be available.

From the employer

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer on the Creator, Experience LiveOps team, you'll work full-stack across our backend services and the creator-hub web app (TypeScript/React) to ship features that let every creator run live-ops the way large studios do: safely, and at platform scale. You'll own meaningful pieces from day one and work closely with senior and principal engineers, our PM, and design. Join us and give the entire creator community live-ops superpowers.

The Experience LiveOps (ELO) Team builds the runtime tools creators use to operate and tune their live experiences without shipping a code release. Our surfaces include Remote Configs (targeted, scheduled, and AI-assisted configuration), A/B Experimentation with real metrics and early harm detection, audience Segmentation, and Open Cloud / public APIs that expose all of it programmatically.

You Will:

  • Build and ship features across ELO's config, experimentation, and segmentation surfaces, backend services and the creator-hub UI.
  • Own projects end-to-end (spec to launch) with support from senior/principal engineers on the team.
  • Partner with PM, design, DSA/Discovery, and Data Platform to deliver high-quality, well-instrumented features.
  • Participate in code reviews, share knowledge with teammates, and take part in the team's on-call rotation.

You Are:

  • An engineer with 1-3 years of experience building software systems (industry experience).
  • Full-stack-comfortable: you can move between backend services and a web frontend (TypeScript/React), and you're not afraid to learn the half you know less well.
  • A finisher: you take features from spec through launch with guidance from senior teammates, and you care that they keep working — testing, monitoring, and follow-through.
  • Pragmatic & collaborative: you communicate clearly, ask good questions, and are low-ego about code and feedback.
  • Curious: you stay current and like understanding why a system behaves the way it does.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$153,120—$196,750 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Software Engineering$150k+

Find me work

By the team behind techroles.

Find me work
Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind techroles.