Opportunity Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list. Find me work
techroles

Senior Software Engineer- User Behavior

roblox roblox.com Open · verified Oct 24, 2026
San Mateo Full-time Senior Software Engineering

At a glance

Senior Software Engineering role at roblox. San Mateo · full-time · $196,750–$243,290 base.

SalaryStated by roblox
$196,750 – $243,290
Base salary for this role, in USD per year, as published in the posting.
This role, from robloxOur estimate for the market: $197,500–$220,000Median $205,000
The range includes the market median of $205,000 for senior software engineering roles in San Mateo.
Worked out from 15 postings that stated pay, median $205,000. Last updated Oct 22, 2026.
RoleSoftware Engineering
SenioritySenior
LocationSan Mateo
EmploymentFull-time
Base pay$196,750–$243,290
PostedSep 9, 2026 · 6w ago
Role brief

techroles summary, based on the employer's posting.

What you'll do

  • Maintain a fast, per-user record that combines violation history, in-game reports and behavior signals for live safety decisions
  • Build the shared decision service that brings fixed rules and ML risk estimates together before consequences are applied
  • Create a common backend for product teams to deliver safety restrictions instead of building separate feature-specific systems
  • Bring abuse reports into one framework, using automated classification and review workflows to route cases and inform reporters
  • Own delivery from system design through migrations, testing and production support, with fairness and explainability in mind

What you bring

  • At least five years building and operating large-scale production backend systems, ideally in Go or a comparable statically typed language
  • You have designed distributed services covering RPC or gRPC APIs, high-volume event intake, data models, caching and fast reads
  • You have built rules engines, workflow services or other systems that manage stateful decisions
  • You have worked with streaming or batch data flows into a feature store or similar layer, alongside ML engineers
  • You can cover monitoring, alerts, on-call, capacity planning and incident response for systems with user impact

Who this fits

This senior individual-contributor role suits a systems-minded engineer who can turn scattered signals and older code paths into services other teams can build on. You should be comfortable shaping an evolving problem and treating reliability, fairness and user safety as core responsibilities. The San Mateo office schedule is on-site Tuesday through Thursday, with optional office days Monday and Friday. Some U.S. visa categories may affect eligibility, and future H-1B sponsorship may not be available.

From the employer

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

Why User Behavior?

You will build the backend systems that fundamentally shift how Roblox responds to unsafe behavior - from reactive, stateless punishment to a personalized, adaptive system that reflects who a user actually is.

You will own core backend infrastructure for a new capability at Roblox: a low-latency behavioral data layer, a centralized rules-and-inference engine, and a unified intervention-delivery framework that together let us treat users based on their real risk profile instead of a single point total. This is a rare opportunity to build foundational, high-scale systems that directly shape how Roblox understands and responds to risk across hundreds of millions of users.

You will feel a deep sense of responsibility building systems that directly affect millions of users, especially minors, on one of the world's largest platforms. Your work will reduce harm, improve fairness, and help ensure Roblox remains a place where creativity and community can thrive safely.

You will:

  • Build the User Behavior Foundation: Design and operate the low-latency, per-user behavioral data layer that powers real-time safety decisions - aggregating signals like violation history, in-game reports, and behavioral patterns into a single queryable source of truth.
  • Own the Consequence Engine: Build and evolve the centralized decision engine that combines deterministic rules with ML risk signals into a single, consistent safety decision the authoritative system every consequence flows through.
  • Own the Feature Restriction Platform: Build a unified, backend-driven framework for delivering safety interventions that any product team can plug into, replacing today's fragmented, feature-specific implementations.
  • Unify Abuse Reporting: Build the backend that consolidates reporting channels into a single, scalable framework - integrating LLM-based classification, agentic review workflows, and ML models to improve report routing, prioritization, and reporter feedback while meeting global regulatory requirements.
  • Design for trust and auditability: Build serving infrastructure that meets a high bar for explainability and fairness, since these systems directly determine consequences for millions of users.
  • Ship code, not just designs: Own end-to-end delivery - from system design through migration, testing, and production operation.

You have:

  • 5+ years of experience building and operating production backend systems at scale, ideally in Go or a comparable statically-typed backend language.
  • Strong experience designing distributed systems: service APIs (RPC/gRPC), data modeling for high-throughput event ingestion, caching, and low-latency read paths.
  • Experience building and evolving rules engines, workflow/decision systems, or similarly stateful business-logic services.
  • Experience with streaming or batch data pipelines feeding a feature store or similar ingestion layer, and comfort partnering with ML engineers who consume that data.
  • Solid production operations fundamentals: monitoring, alerting, oncall, capacity planning, and incident response for systems with real user-facing impact.
  • Nice to have: experience in Trust & Safety, fraud, risk, or other adversarial domains; experience with feature stores or ML-serving infrastructure; experience building frontend-agnostic, backend-driven UI frameworks (e.g. server-driven intervention/notification rendering).

You are:

  • A Systems Thinker: capable of designing infrastructure that other teams (ML, feature teams, policy) build on top of, not just point solutions.
  • A Pragmatic Builder: scrappy and impact-oriented, comfortable turning scattered, undocumented signals and legacy code paths into clean, well-owned services.
  • Comfortable with Ambiguity: this space is actively being redefined — you'll help set the standard, not just implement one handed to you.
  • A Reliability-Minded Engineer: you treat testing, migrations, and oncall as first-class parts of the job, not afterthoughts.
  • Committed to Ethical, Responsible Engineering: dedicated to building systems that are fair, auditable, and operate with the utmost responsibility toward user safety.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.

Annual Salary Range$196,750—$243,290 USD

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Software Engineering$190k+

Find me work

By the team behind techroles.

Find me work
Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind techroles.