Opportunity Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list. Find me work
techroles

Member of Technical Staff (Software Engineer, Multimodal)

Perplexity perplexity.ai Open · verified Oct 24, 2026
San Francisco London Full-time Senior Software Engineering

At a glance

Senior Software Engineering role at Perplexity. San Francisco · full-time · $220,000–$405,000 base.

SalaryStated by Perplexity
$220,000 – $405,000
Base salary for this role, in USD per year, as published in the posting.
This role, from PerplexityOur estimate for the market: $195,575–$250,000Median $220,500
The range includes the market median of $220,500 for senior software engineering roles in San Francisco.
Worked out from 214 postings that stated pay, median $220,500. Last updated Oct 24, 2026.
RoleSoftware Engineering
SenioritySenior
LocationSan Francisco
EmploymentFull-time
Base pay$220,000–$405,000
PostedAug 27, 2026 · 8w ago
Also hiring inLondon
Role brief

techroles summary, based on the employer's posting.

What you'll do

  • Build and scale backend workers for live voice sessions, including provider selection and stateful gRPC streaming
  • Keep sessions reliable through crashes, reconnects and replay, while supporting multi-region operations and degraded conditions
  • Create streaming protocols that connect backend services with the Rust SDK used across clients
  • Take voice and multimodal products from defining the problem through implementation and launch
  • Enable live models to hand work to tools, agents and longer-running tasks through safe, asynchronous orchestration

What you bring

  • At least four years building backend software or distributed systems professionally
  • Strong skills in Rust, Python or Go, with production experience operating distributed services
  • You have worked with streaming RPC, stateful services, message-driven systems and failure recovery
  • You can deploy and run services on AWS or a comparable cloud platform

Who this fits

This senior engineering role suits someone who can own distributed backend systems and carry product work from initial problem to release. The work centers on live voice and multimodal systems, with collaboration across SDK, client, infrastructure and model teams. The position is based in San Francisco.

From the employer

We are hiring builders to define how people talk to, show things to, and hear from AI

In 2026, we launched Computer, the defining product for the new era of agentic AI. We've scaled beyond the millions of people using Perplexity every day for research, shopping, investing and curiosity into a new paradigm of using AI to transform knowledge into action.

The Multimodal team builds the experiences and infrastructure that move AI interaction beyond touch and text — realtime voice, vision, and the platform systems behind them. We own the full path from a user speaking into a device to an answer coming back: the realtime session infrastructure that connects clients to frontier audio models, the backend orchestration that routes, records, and supervises live sessions, and the SDK that powers voice and multimodal experiences across Perplexity's apps.

As a backend engineer on Multimodal, you will design and scale the distributed systems that carry live voice sessions in production — and drive entirely new products at the intersection of voice, vision, and agents.

Why Perplexity is Different

  • Craftsmanship. We build high quality, tasteful products targeting both the AI native and AI curious.

  • Ownership. You identify the problem, design the solution and ship it.

  • Entrepreneurship. We think like founders, act with urgency, and hustle to deliver for each other and our users.

  • Scholarship. Work among highly talented peers, pursuing knowledge and truth, upleveling ourselves, our teams, and our products.

  • Partnership. We amplify each others' strengths, break down silos, and give selflessly to help our colleagues deliver excellence.

What you'll do

  • Design, build, and scale the backend session-worker architecture that powers realtime voice: durable per-session workers, provider routing, and stateful streaming over gRPC.

  • Own distributed-systems problems end-to-end — session lifecycle, crash recovery, reconnection and replay, multi-region deployment, and graceful degradation under real production load.

  • Build provider-agnostic streaming protocols from our backend to the Rust SDK that powers voice across every client stack.

  • Drive new products and initiatives in voice and multimodal AI from problem definition through technical design, implementation, and launch.

  • Build the orchestration layer that lets live voice models delegate work to tools, agents, and long-running tasks — safely, asynchronously, and at scale.

  • Partner closely with SDK, client, infrastructure, and model teams; work across the stack when the product demands it, from backend services to client-facing APIs.

What we're looking for

  • 4+ years of professional software engineering experience building backend or distributed systems.

  • Strong experience in Rust, Python, or Go (we work primarily in Rust and Python).

  • Experience designing and operating production distributed systems: streaming RPC (gRPC or similar), stateful services, message-driven architectures, and failure recovery.

  • Solid understanding of cloud infrastructure — deploying, scaling, and operating services on AWS or equivalent.

  • Strong product judgment and the ability to translate user problems into simple, effective technical solutions.

  • Genuine interest and adoption of AI products and willingness to learn quickly.

Nice to have

  • Experience with realtime media systems: voice, audio streaming, WebRTC, or low-latency transport.

  • Full-stack range — comfort building end-to-end, from backend services through client SDKs or web frontends.

  • Experience integrating LLMs, speech models, or computer vision into production systems.

  • Experience with agent frameworks, tool-calling architectures, or sandboxed execution environments.

  • Time spent at a fast-growing startup or on a high-ownership engineering team.

Our Mission

Perplexity’s mission is to power curiosity. Curious people are the people who drive change in the world. Driving change is a continuous cycle of learning, building, and integrating.

Learn: curious people constantly learn new things by asking more. They question the status quo in their own expertise and they constantly learn outside of it. Research is essential to them and never ending.

Build: curious people make and create things, to show the world their new answers to problems no one else ever questioned. They take action on what they’ve learned. Makers need tools to create their products, their companies, their reality.

Integrate: they must interact with the world as it is to drive change and adoption. True leaders do not simply build something and hope. They must have armies of agents and workers who can constantly work in millions of small ways.

Repeat. For curious people this is a cycle that never ends.

Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Software Engineering$220k+

Find me work

By the team behind techroles.

Find me work
Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind techroles.