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techroles

Software Engineer - 3D Graphics

Mach9 mach9.ai Open
San Francisco Full-time Mid-level Software Engineering

At a glance

Mid-level Software Engineering role at Mach9. San Francisco · full-time · $130,000–$180,000 base.

SalaryStated by Mach9
$130,000 – $180,000
Base salary for this role, in USD per year, as published in the posting.
This role, from Mach9Our estimate for the market: $167,250–$240,000Median $201,000
Below the market median of $201,000 for mid-level software engineering roles in San Francisco.
Worked out from 231 postings that stated pay, median $201,000. Last updated Nov 7, 2026.
RoleSoftware Engineering
SeniorityMid-level
LocationSan Francisco
EmploymentFull-time
Base pay$130,000–$180,000
PostedOct 21, 2026
Role brief

techroles summary, based on the employer's posting.

What you'll do

  • Build 3D inspection and drawing tools for surveyors working with point-cloud data
  • Expand the renderer and GPU-based picking so users can select objects precisely
  • Implement geometry for clipping, snapping, construction planes and camera movement
  • Track down slowdowns on large datasets and improve shared rendering and interaction systems

What you bring

  • A solid grasp of 3D math and spatial reasoning, including transforms, planes and projections
  • Software-building experience from study, personal projects, internships or professional work
  • The ability to understand and modify code written by others, with care for accuracy and speed
  • TypeScript and browser-graphics experience, or comparable work on performance-sensitive graphics in a statically typed language

Who this fits

This role suits an early-career engineer who wants to work on a production 3D renderer and enjoys investigating difficult technical problems. The team works from its SoMa office, with the option to work from home when needed.

From the employer

The role

At Mach9, Digital Surveyor turns massive LiDAR datasets into precise CAD deliverables, automating work that currently takes surveyors and engineers weeks. Making that possible in a browser requires a 3D engine that can render tens of millions of points while supporting CAD-grade picking, clipping, snapping, and measurement. You'll work directly on that engine and the tools built on it.

This role is ideal for an early-career engineer with a strong foundation in 3D math who wants to work on a real production renderer, not a demo.

You'll do well here if you enjoy digging into difficult technical problems and building software that stays fast and reliable on large, messy real-world datasets. When the right approach isn't obvious, you'll research how others have solved similar problems, test your assumptions, and choose a practical solution. Our engineers are trusted to own their work and drive meaningful outcomes.

Where you will make an impact

  • Build 3D tools that surveyors use to inspect point clouds and create precise engineering drawings

  • Extend our point-cloud renderer and GPU picking system

  • Solve geometry problems behind clipping, snapping, construction planes, and camera controls

  • Find and fix performance problems that appear with large real-world datasets

  • Improve the shared rendering and interaction systems behind our CAD tools

What you bring

  • A strong foundation in 3D math and spatial reasoning, including transforms, planes, and projections

  • Experience building software through coursework, personal projects, internships, or full-time work

  • The ability to read and change code you did not write

  • Attention to correctness and performance

  • Sound judgment about when to refine a solution and when to ship it

  • Experience with TypeScript and browser graphics, or comparable experience writing performance-sensitive graphics code in a statically typed language

  • The initiative to investigate problems, ask useful questions, and finish what you start

Bonus experience

  • WebGL, GLSL, Three.js, Cesium, or another real-time graphics system

  • Point clouds, geospatial data, or large-coordinate rendering

  • Experience applying geometry, spatial algorithms, or numerical methods to open-ended problems with noisy data and real-world tradeoffs

  • CAD, mapping, visualization, robotics, or game-engine projects

About Mach9

Mach9 is transforming civil infrastructure design with AI-powered geospatial tools. Our platform accelerates the creation of engineering deliverables from raw data, cutting manual drafting time by 96×. Trusted by global leaders in engineering and construction, we're backed by Y Combinator, Quiet Capital, and top founders and executives from Cruise, Autodesk, Adobe, and DoorDash.

We believe the needs of a startup benefit from an in-person culture. The team works out of our office in SoMa, with the flexibility to work from home when needed.

Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Software Engineering$130k+

Find me work

By the team behind techroles.

Find me work
Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind techroles.