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Staff Software Engineer - USD Authoring

Disney thewaltdisneycompany.com Open · verified Oct 24, 2026
Vancouver Full-time Senior Engineering Leadership

At a glance

Senior Engineering Leadership role at Disney. Vancouver · full-time · CA$143,100–CA$191,950 base.

SalaryStated by Disney
CA$143,100 – CA$191,950
Base salary for this role, in CAD per year, as published in the posting.
This role, from DisneyOur estimate for the market: CA$197,500–CA$258,838Median CA$231,000
Below the market median of CA$231,000 for senior engineering leadership roles in Vancouver.
Worked out from 15 postings that stated pay, median CA$231,000. Last updated Oct 16, 2026.
RoleEngineering Leadership
SenioritySenior
LocationVancouver
EmploymentFull-time
Base payCA$143,100–CA$191,950
PostedOct 2, 2026 · 3w ago
Role brief

techroles summary, based on the employer's posting.

What you'll do

  • Design infrastructure for shot, environment and asset data, then build APIs that help tools use that content
  • Create artist and technical-director interfaces for authoring, editing and inspecting shot and asset information
  • Improve shared libraries and integrate external creative applications into the production pipeline
  • Work with artists to find and resolve technical blockers, and build tools and plugins for story development
  • Set architectural direction for new frameworks, then guide implementation and adoption across engineering teams

What you bring

  • At least seven years building interactive tools, including three or more years in senior technical work on core infrastructure
  • Strong capability in C++, Python, USD and Qt, or equivalent experience where the listing allows it
  • A bachelor's degree in computer science, computer engineering, electrical engineering or a related discipline
  • A track record designing APIs and leading technical work from architecture through implementation and adoption

Who this fits

This senior technical role suits an engineer who can set architecture and guide cross-disciplinary teams while still contributing to software design and implementation. You’ll work directly with artists and technical stakeholders on tools used in animation production. The position is based in Vancouver, British Columbia.

From the employer

Job Posting Title:

Staff Software Engineer - USD Authoring

Req ID:

10159877

Job Description:

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films.


We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces. In this role, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios.


Projects Include


● Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures

● Building new APIs to allow for artist-facing and data management tools to more readily access shot content

● Supporting our productions by identifying and solving technical obstacles encountered by our artists

● Extending and improving the core libraries used for end-user tool creation

● Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content

● Adopting new external DCC’s and integrating them into our pipeline

● Writing new tools and plugins into 3rd party apps for rough to fine story development

● Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process


What does it mean to be a developer here at WDAS?


● Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.

● Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies.

● Develop on top of a highly performant, extendable in-house application framework.

● Develop new artist-centric interaction models using the latest hardware and technologies.


Key Qualifications:


● Strong experience with C++ (including x11/x14) or equivalent experience

● Strong experience with Python or equivalent experience

● Strong experience with USD (Universal Scene Description)

● Strong experience with Qt (for desktop development) or equivalent experience

● 7+ years experience designing and developing interactive tools, with 3+ years in senior technical roles designing core infrastructure

● Partner with Technology leadership to establish architectural vision for key new frameworks including data models, GUI toolkits, and underlying core libraries and evaluation engines.

● Extensive experience designing APIs from scratch as well as designing APIs that extend existing frameworks.

● Ability to collaborate with team members across different disciplines including directly interfacing with stakeholders to understand requirements

● Experience guiding cross disciplinary teams of engineers over open ended technical problem domains.

● Demonstrated ability to lead development from architectural design to implementation, and through adoption, helping build adoptions plans and strategies with incremental integration milestones through a collaboration with key stakeholders.

● Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability. Able to collaborate with team and leadership to prioritize competing demands based on business value.

● BS in Computer Science, Computer Engineering, Electrical Engineering, or related field


Bonus Qualifications:

● Understanding of computer graphics foundational concepts, and algorithms

● Knowledge of animation, graphics techniques and algorithms

● Experience building clean interfaces using modern UI development toolkits such as Qt

● Experience leading cross-functional technical initiatives, aligning engineering efforts with broader organizational, production, or business priorities.

● Ability to mentor and develop engineers through technical guidance, knowledge sharing, career coaching, and fostering a collaborative team environment.

● Strong mathematical fundamentals, including linear algebra and numerical methods

● Strong understanding of coding process, standards, continuous integration and testing principles

● Masters in Computer Science

The hiring range for this position in British Columbia, Canada is C$143,100 to C$191,950 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.

Job Posting Segment:

TWDSTECH

Job Posting Primary Business:

Technology- Animation Technology

Primary Job Posting Category:

Software Engineer

Employment Type:

Full time

Primary City, State, Region, Postal Code:

Vancouver, BC, Canada

Alternate City, State, Region, Postal Code:

Date Posted:

2026-09-01
Opportunity

Engineering Leadership work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Engineering Leadership

Find me work

By the team behind techroles.

Find me work
Opportunity

Engineering Leadership work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind techroles.