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techroles

Product Engineer

Astrocade astrocade.com Open · verified Oct 24, 2026
Hybrid Palo Alto Full-time Mid-level Software Engineering

At a glance

Mid-level Software Engineering role at Astrocade. Palo Alto · full-time · $160,000–$220,000 base.

SalaryStated by Astrocade
$160,000 – $220,000
Base salary for this role, in USD per year, as published in the posting.
This role, from AstrocadeOur estimate for the market: $165,900–$193,025Median $182,950
The range includes the market median of $182,950 for mid-level software engineering roles in Palo Alto.
Worked out from 11 postings that stated pay, median $182,950. Last updated Oct 21, 2026.
RoleSoftware Engineering
SeniorityMid-level
LocationPalo Alto
WorkplaceHybrid
EmploymentFull-time
Base pay$160,000–$220,000
PostedAug 22, 2026 · 2mo ago
Role brief

techroles summary, based on the employer's posting.

What you'll do

  • Build React and TypeScript features across web and mobile, taking user journeys from early prototype through release
  • Improve frontend foundations for the game feed and creator experience across web and mobile
  • Run consumer experiments, read the results and use them to guide product changes
  • Study creator and player funnels from acquisition through retention, then turn findings into shipped improvements
  • Create agentic tools for your workflows and use data to shape product direction

What you bring

  • At least two years engineering products with multiple stakeholders and responsibility for product results
  • Experience with React or React Native, plus the ability to build substantial features independently
  • Fluency in product analytics, including funnels, cohorts, retention and experiment design
  • A track record of taking unclear projects through delivery and measuring their impact

Who this fits

This hands-on individual-contributor role suits an engineer who enjoys product decisions alongside implementation and can own work from idea through measurement. The role is based in Palo Alto, with four in-office days each week.

From the employer

Astrocade is an AI technology company building super-intelligence for the interactive world, delivered through a breakout consumer platform.

Today's frontier models can write, reason, and generate video. None can build a world you can step into and act on. Interactive world models are one of the defining problems on the path to ASI, and the foundation of the next great consumer platform. Interactivity is the holy grail of content: not something you watch, but something that responds to you. We're further ahead than anyone: the only team building the intelligence and the platform together, and both are already live.

Our social UGC platform lets anyone create and play interactive experiences through natural language. And it's one of the fastest-growing consumer products in the world, with over 30 million users in just months since launch. Creators bring to life games, companions that remember and grow with them, learning experiences that adapt like a great tutor, and social worlds built with friends. The platform also powers our research with data no video dataset contains: millions of creators prompting and refining gives us paired data of human intent and the worlds that fulfill it, and every play session produces ground-truth, action-labeled interaction data at scale. All of it flows back into our models, and research ships to real players in days, spinning a flywheel no one else can build.

We are a small team from Google Research, Meta, FAIR, Character.ai, and Stanford, led alongside Fei-Fei Li, with frontier-scale compute and direct ownership of core model problems. We are backed by Sequoia Capital, Google, NVIDIA, and luminaries including Eric Schmidt and Jerry Yang.

The next foundational AI company will be built where world models meet a billion players. We're the rare place where frontier research and a breakout consumer platform are one company, and where your work ships to millions, not to a paper. Come build it with us.

About the Role

The best consumer products aren't built by handing specs across a wall, they're built by people who own the problem end-to-end. As a Product Engineer, you'll be that person: part builder, part product manager, fully accountable for outcomes. Astrocade is two sides of a platform that have to grow together: creators need a reason to build here and players need a reason to stay. You'll find the friction on both sides, decide what to build, ship it with your own hands, and measure whether it worked. This is a hands-on IC role with a clear path to more ownership as we scale. If you're excited about this role but don't meet every single qualification, we'd still love to hear from you.

What You’ll Do

  • Build multi-platform features and user journeys end-to-end in React and TypeScript, from prototype to production

  • Develop and improve core frontend architecture for web and mobile, from the game feed to our creator experience

  • Design, run, and interpret A/B tests at real consumer scale (tens of millions of users)

  • Spend time diving into funnels and data around acquisition, activation, engagement and retention for both creators and players, and and turn analytics into hypotheses, experiments, and shipped improvements

  • Think in systems: understand how a change to one surface ripples through creator and player loops, and catch unintended consequences before they ship

  • Use and build agentic tools to automate your own workflows, uncover insights, and scale what works

  • Shape product strategy with data-backed conviction and collaborate with a diverse set of colleagues to make Astrocade better

You’d Be a Great Fit If You:

  • Have 2+ years of engineering experience on products that serve many stakeholders, with real ownership of product outcomes

  • Have worked in either React or React Native and are comfortable building large features independently

  • Are fluent with product analytics - funnels, cohorts, retention curves, experiment design - and tools like Amplitude, Mixpanel, or custom SQL queries

  • Enjoy digging into data to understand user behavior

  • Have carried projects from ambiguous idea to measured impact, end-to-end

  • Communicate and document clearly: you can explain the why, lay out the tradeoffs, and leave behind decisions and learnings others can build on

  • Enjoy both product-thinking and solving hard engineering problems

Bonus Points:

  • Experience growing a two-sided marketplace, creator platform, or consumer social product

  • Familiarity with viral growth mechanics and community-led growth loops

  • Experience running growth or experimentation programs at a high-growth consumer company

  • Background in data science or a history of building your own analytics pipelines

Compensation & Benefits

  • Competitive base salary plus equity

  • Health, dental, and vision coverage

  • Lunch provided daily

  • 4 days/week in-office

Join us to help build the future of interactive entertainment!

What we Offer

  • Competitive salary, meaningful equity, and performance bonus.

  • 100% employer-paid medical, dental, and vision insurance for employees and eligible dependents.

  • Flexible PTO and unlimited sick time.

  • $650/month AI Tools budget to use on the tools that help you do your best work.

  • $500/month Lifestyle Benefit for wellness, fitness, meals, house cleaning, and more.

  • $200/month Fun Benefit to spend on hobbies, travel, games, concerts, or whatever brings you joy.

  • Up to 16 weeks paid parental leave for birth parents and 12 weeks for non-birth parents, plus a $1,500/month childcare benefit.

  • $2,000 workspace setup allowance and $200/month commuter benefit.

  • Daily breakfast, lunch, and dinner on in-office days, plus regular team events and offsites.

  • 401(k) retirement plan through Human Interest.

Join us to help build the future of interactive entertainment!

Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Software Engineering$160k+

Find me work

By the team behind techroles.

Find me work
Opportunity

Software Engineering work from LinkedIn, X, Reddit and Upwork, in one list.

Each morning you get everything that fits, strongest first.

Find me work

By the team behind techroles.